Does ANYONE know about sound processing? Like how to take a group of samples and slow them down, pitch adjust, etc etc?
Or does anyone have some gud sources on sound processing as well as stream decoding for mp3, wma, aac, and ogg? Preferably in C++ or C#.
Status on Sys360: On hold, dunno if I’ll get back to it anytime soon, working on my DJ program that’s actually going to make me money, rather than my open source projects.