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    H410_3 Pr1\/473 M4p K3yz


    2012 - 06.12

    It’s been like, 3 years now? WTF guys, you’re supposed to be on this shit! Didn’t hundreds of people say they were going to “link up their compies” and bruteforce the key? Whatever happened to that? Oh ya, forgot, they were all scrubs dreaming their scrubby fantasies.

    /trololololol I’m bored

    Lite Em Up UPDATE + Other stuff


    2012 - 03.30

    First off, I’m kinda screwed atm, my laptop hard drive died so I’m coding on a crappy handmedown laptop, let alone I can’t DJ with it, so I’m out of commission to spin unless I can get money somehow (show developer support and donate :D ). Other than that, right now my main focus is getting through school and finding a job, I’m broke, and without money, not much a developer can do, lol.


    So ya, I also updated the source and Lite Em Up application, didn’t do much other than fix a few bugs, optimize it, and add a lil tool I like to play around with.


    \/\/\/\/\/\/\/\/\/\/
    LITE EM UP: CLICK ME
    /\/\/\/\/\/\/\/\/\/\

    Small XIO Update


    2011 - 11.09

    So ya, someone brought it to my attention that my current build of XIO was not 2.0 or 3.5 .NET compatible… even though it’s just a wrapper.
    Also, major File IO bug fix and minor optimizations… and I forgot to add Read/Writing string functions… xDDD
    Library Page

    [RELEASE] XIO


    2011 - 10.13

    For the first step in picking up my Sys360 project again, I decided to redo my IO classes and put it into a library. .NET FRIENDLY! Next step: start working on STFS :3
    CLICK ME TO GO TO LIBRARY PAGE

    I Can Get Back to Programming :O


    2011 - 10.03

    Ugh, after weeks of DJ gig preparation, furry events, and school finals, I can finally get back to working on Sys360 n stuff… lol ya… it’s been hectic :o

    Also, I will be making another mix here soon too so stay tuned :3

    PS, THANK YOU person that goes by Deadbeef for the generous donation, I really appreciate it <3

    Ohya, here's a pic of me that I took on my way to RF this year, taking a nap in my car:

    Lolmart Taseringz XD


    2011 - 07.29

    I thought this was pretty fucking hilarious! At first I thought these were just rentacops cuz of the shit this guy took, but it turns out no.

    According to Lt. Thurston Bullock, the couple became irate when they saw Officer Caleb Bibby in Walmart shortly before 11 p.m. Friday. They approached him aggressively, accusing him of treason and of shopping on duty and telling the officer he was under federal investigation, Bullock said.

    Bullock said Bibby was conducting a walk-through of the business. He said the officers are permitted to buy something during such walk-throughs, but it was unclear whether the officer made a purchase.

    According to Bullock, the situation escalated as follows:

    The couple was waiting by the door when the officer left the store and began shouting and encroaching on the officer. They created such a public disturbance, in Bibby’s view, they broke the law, giving the officer probable cause to arrest them.

    Bibby was able to get the couple outside and call for assistance. Meanwhile, the couple continued screaming and drawing a crowd. The officer had drawn his Taser, but, while holding onto Anthony Smith by the hand, he holstered the device and reached for his handcuffs, Bullock said.

    Smith, 41, then began slapping at the officer and partially landed a punch to Bibby’s throat. The officer drew his Taser again and ordered Smith to the ground but Smith used his wife — and the crowd — as a shield.

    Another officer, Sgt. Shawn Miller, arrived and ordered Smith 3 times to get on the ground. When he failed to do so, Miller stepped aside and Bibby fired the Taser.

    “As soon as the male subject drops, the female attacks the officer that’s doing the Tasing and the back-up officer tackles her,” Bullock said.



    Source

    Sys360: Chuggin’ Along (.NET)


    2011 - 07.23

    So, after hashing out so friggen much in this program, I got pissed when I got an idea that I liked and decided that that’s the way I’m going to design the Sys360 API but it will cause me to redo a handful of huge chunks of code. So, I took a break from the base API and decided to start working on the .NET wrappers. I haven’t used much of CLI/C++ but I’m starting to wrap (get it? Wrap-code wrappers… ya… v.v ) my head around it and it’s actually really simple. It’s now just a matter of creating the said wrappers, which is just going to take up a handful of my time…

    CLICK MEH TO ENLARGE

    By the way… GOING TO A RAVE LATER TONIGHT TO SEE DJ COTTS, RAVINE, AND SHARKY, HOLYFKNSHT!

    Sys360 Website


    2011 - 07.09

    So the last week or so I decided to take a break from the actual library and make the license website. As I’ve said before, Sys360 will be totally free but free users have to release open source, but you can waive the open source for a consumer license, which is probably going to be 100 for the base app and 20 for each plugin… or something like that. Users can log in, buy licenses for programs via paypal, as well as dispute a program that violates the EULA. My website will be available (as well as documentation for the program and open source notes and examples) when I release the library ^_^

    Back From Vacation and Sys360


    2011 - 07.04

    So, after a super amazing awesome fun time at Anthrocon in Pennsylvania, I now have PCD (post con depression), I am soooo going back next year, as well as trying to hit up as many con’s as I can ^_^

    I then spent a week in Wisconsin to visit friends and family, now I am back <3

    While I was there, on my off time, I worked on the Sys360 project, I progressed on the GDFS classes and well as started up the Sys360 website integration, like users that want to pay to waive the open source rights n such.

    Slowly getting through, don’t ask me when this is going to be done, I’m trying my hardest to get this done.

    Sys360 Update: GPD Done


    2011 - 06.14

    My sexy, faster, shouldn’t ever fail GPD objects are complete ^_^

    Another Spurt of Sys360


    2011 - 06.11

    Lol, if you don’t know or haven’t figured out, I easily get bored with what I’m doing, so now I’m picking up Sys360 again and working hardcore on it. Literally, I’ve done an all nighter or two, I want this shit finished o.o

    Program Release: FurC0D3R 2.0


    2011 - 06.09

    So I just finished up a program called FurC0D3R 2.0, it’s mainly for furries but others can use it :3

    CLICK ME FOR PROGRAM PAGE

    Lite ‘em Up Program Release


    2011 - 05.14

    Just released my program I made for the Denon DN-S3700 decks…
    CLICK MEH

    My DJ Program + Updates


    2011 - 04.26

    First off, I made a new program aimed for computer DJ’s, it’s a program that optimizes the computer for DJ programs. (page link here), so I just launched that… Also, the source is in VC++, I decided I wanted to try out VC++ and see how I like it… result: effing stupid >.> I’ll stick with C# for windows forms…

    Also, I started getting more DJ stuff, such as lots and lots of hardcore albums and I got the Traktor Kontrol X1 hardware, so my setup is as follows:
    2 Denon DN-S3700′s
    Behringer DDM4000 (going to upgrade soon)
    Traktor Kontrol X1
    SL3 + Serato Scratch Live

    I will be doing a new mix soon, probably a happy hardcore one, now that I’m building up my music archive.

    Stuff has been happening in my life that kinda got me off track of Sys360 and my programming school, I hope to get back on it soon.

    SkunkieButt School of Programming – SOON!


    2011 - 04.02

    I’ve decided to pull forward with my programming school. I’m currently writing up the lessons, so stay tuned if you would like to enroll.
    CLICK ME FOR THE LOG IN PAGE I’M BUILDING BY HAND SPECIALLY FOR THIS
    PRICES ARE NOT PERMANENT, they may or may not change due to school opening.

    OMFG A SEAL!


    2011 - 02.26

    THIS
    IS
    THE MOST
    CUTEST THING
    I HAVE
    EVAR
    FUCKING
    SEEN
    EVAR
    EVAR
    EVAR

    New Features Complete ~ Sys360


    2011 - 02.10

    Just finished a (pretty much) purrfect FATX system in Sys360.   I have fully functional Streams for parsing the system (DeviceIO and MultiFileIO) which are flawlessly working (and quite fast now that I have a supurb buffer system as well as fast native code), as well as sub file IO’s (FATXStream’s and STFSStream’s) which allow you to read and write directly to the device/package without having to extract.

    Now I just need to optimize a few things and user proof it, and that portion will be done.  Then I’ll just need to finish up STFS, Profile related things, and then some more cryptography stuff and then it will be release time :3

    Blarg!


    2011 - 02.08

    So I’ve been working on FATX for the last week or so… completed the base reading system.  With the native C++ coding, it’s a lot more faster and efficient for navigating through the devices.  I have a good MultiFileIO that works really fast but I still have to work on my DeviceIO.  Next is to finish my DeviceIO and write up my FATXStreams.

    Also… gaysawce has been going on in my life… I trashed my auto transmission on my car because of this super big ass speed bump that I went super slow on… so I’m getting screwed there… and work is a bitch… ’nuff said.

    Crypto API Algo’s


    2011 - 01.31

    Completed algorithms in Sys360 (cuz I’m tried, I just finished writing the quick 3 line alder algo and the not so quick tea family algorithms):

    ~RC4
    ~MD4
    ~MD5
    ~SHA1
    ~SHA224
    ~SHA256
    ~SHA384
    ~SHA512
    ~ADLER32
    ~CRC32
    ~TEA
    ~XTEA
    ~BTEA (also known as XXTEA)
    ~Kerberos encryption/decryption

    More to come :D

    Sys360 and TEA Encryption


    2011 - 01.30

    So I was getting bored of programming Xbox stuff into Sys360 so I continued on the Security API portion and wrote a class for TEA, XTEA, and XXTEA… it’s just odd because I have to make work around’s for endian-ness of the algorithm… mainly due to the fact that it works with 2 integer blocks (32 bit TEA algo with 2 uints, 64 bit TEA with 2 ulongs), but the C standard source code takes the blocks as a parameter which means the user has to specify the endian of how the blocks are loaded… weird stuff >.<

    Sys360 FAQ


    2011 - 01.26

    There’s been some questions about this project, I’m taking a break from coding it to answer them.

    s3 = abbreviation for Sys360

    Q: What’s the difference between Sys360 and X360?

    A: A paw-full of things, first off, it’s in a different language which expands my horizon on it. I am basically creating my own environment. To be honest, X360 is coded sloppy-like and it’s not fool proof. In s3, I am taking time to make sure my code is fast, efficient, and more reliable to not fail. Besides that, I am including classes and sources that are extra, besides the ones in X360. Also, it is to contain a full (CUSTOM built) Security library, big integer class, etc etc, which is cool for others, but mainly essential to the library.

    In short: More, Better, and Faster.

    Q: This is in native C++, will there be wrappers for it?

    A: Of course there will be, I mainly did C++ for portability between OS, speed, and interface, but I know .NET whores would love it. Due note, I won’t make the wrappers until after the library is complete.

    Q: Is it going to be open source?

    A: I am not sure at the moment, not due to the usual kiddie “he’s done gon’ steal mah source which makes mah manhood feel small!” No, it is not that, in fact, it is because of kiddies like that that I MIGHT be changing things up here. And when I say that, I mean… Sys360 will have a spot on my site for documentation, everything detailed out on how to use, examples, and even fractions of source code. But, kids for some reason think “stream.Write(a few values here and there)” makes there program all god like and they don’t realize that anyone can know how the program mods the save by comparing a non modified file to one that was put through the program. So, they decide to not abide by the rules. Well, Sys360 will be… closed source, open documentation and fractions of source code. License will still apply, users will have to release open source. BUT, I am also thinking about paid user licenses, anywhere from 60 – 100 bucks PER APPLICATION for me to waive the open source policy on that program. Free user = open source, customer = not.

    Again, this is all in decision mode right now.

    Oh and, all closed source stuff would just be Xbox specific, anything else such as, Crypto API, biginteger class, IO class, etc etc is all going to be open sourced

    Q: What does this mean for Le Fluffie and X360?

    A: X360 I’m abandoning that trash :p Le Fluffie will be updated to work with s3, mainly for easy plug-in capabilities and… Windows GUI API is annoying as fuck…

    Q: Can you teach me how to <do an xbox related topic>?

    A: Sorry, no, I am not a teacher, I am not your slave, I juggle friends, raves, DJing, programming, school, and trying to find internships.  No time for your stupidity.

    Any other questions? Feel free to ask :D

    Slowly Building Sys360


    2011 - 01.25

    So I’m pretty much done with STFS package parsing and allocating of blocks (of course hashing as well) and STFS streaming. I’ve finished my Account class, which is a lot more easier (as well as more editable). Now, I’m currently working on FATX. So I’d say with in a month or two (if I can keep up such progress hopefully), people shall have Sys360, better, faster, and more efficient library.

    STFS Streams Done


    2011 - 01.21

    After some hours of debugging, I have a positive feeling that I have completed STFS streams, though, as with any programming, you can never be too sure :(   But, I have tested it, wrote past the end of a stream and tested the allocation of new blocks, so now, anyone can read and write to the files directly in the STFS package without having to extract and inject them :3
    RAWR CLEEKZ MEH

    Sys360 STFS


    2011 - 01.19

    So ya, as you know I’ve been working on my Sys360 again, tbh, before I was just lazy and didn’t feel like coding cuz… as hard as it may seem, it’s not really difficult just… time consuming… and I’m a lazy fuck. But now that I’ve actually decided to work on my library and force myself to code, I’m actually progressing really fast. Main STFS structure and reading is done. I’m currently working on fast STFS streaming for file (so say you wanted to open up a GPD without extracting it, the package could read it inside the package and will be able to write to it). And that’s going to be the main use of STFS rather than extracting and injecting (for me at least, the process is faster than extracting/injecting).

    Here’s a random code segment o_o
    CLICK MEH :D

    Sys360 Piccy


    2011 - 01.16

    Not done, but I’ve been doing lots and lots and lots of work on it lately o_o
    RAWR! (click me full size :3)

    Sys360 Update n More


    2011 - 01.10

    I’ve been working a lot on Sys360 lately, mainly redoing my Stream system and working on my big Integer class. With my streams, I made it a little bit easier because I started using templates a lot more, therefore, I can create special classes in special cases without having to copy and paste exact similar attributes. With my big int class, I think I’m finished on it o.o

    Also… I JUST BOUGHT the $700 Rane SL3 kit for Serato (DJ software) XD Being delivered to my house today… gotta go to work tho… >_<

    Lololololol!


    2010 - 12.31

    This guy is a beat boxing Jim Carry and Remi Gaillard hybrid!!!!
    CLICK ME
    /\/\/\/\/\/\/\/\/\/\

    FurC0d3 2.0 Program


    2010 - 12.16

    SOON TO BE RELEASED

    Furcode is very similar to geek code, which is basically a series of symbols that represent something, furcode being your furryness, geek code being your geekyness.  Now, furcode was made up a long time ago and because of that, it is sooooo out of date.  My furcode 2.0 program will have current information about your furry self.  Example:

    2.0FHB[Skepherd]6acmr A+ C+++ D+++ H+++ M+ P+ R+++ T+++ W- Z-- Sm+[+-] Wst /t /m /r Ag- Co+++wm G+rmf E++ F+++ H++ Iwf J-- P+ Sm-[+-] Su** An++ Cr++ Cu++ El** Hu** Me** Rp++ Sp** Su++ Sw** Ws++

    That code up there is one I kinda made up myself, my fursona (F) is a hybrid (HB) called a Skepherd, on a factor between 1 (feral) and 7 (anthropomorphic), I’m more anthro than feral.  a = Alter ego of mine, c = a character to dress up as, m = muck character, and r for a role playing character. the next series of letters and +’s and -’s are different aspects of the furry fandom and how much into it I am.  The more +’s, the more I like it, the more -’s, the more I don’t like it.  the first Sm means my fursona is a male and the [+-] is [like guys | like girls] aka your sexual pref, then starts the real life details.  Wst means I am a student, but I am trained in technology (/t), music related work (/m), and retail (/r), age (Ag) is 20 – 29 range, etc etc, and after the real life sexual preference, starts yiff code (naughty details ^_~ which I will not reveal).

    The code is in a little bit of a different format as well as some of the letters are different than the old format.  Will be releasing soon (as well as the native C++ source).

    C++ TUTORIAL: Your TimeZone


    2010 - 11.23

    Cause I’m bored as fuck and I finished my FileTime function in Sys360, I will tell you how to get your TimeZone adjustment in native C++. Most people won’t really use this, but there’s no fkn function on the web that grabs the TimeZone adjustment or native function for this, and for people trying to make time related functions that deal with timezone… well here…

    #include <time.h>
    typedef unsigned char byte;
    typedef unsigned long long ulong;
    typedef long long i64;
    static i64 tzSecs(void) {
        time_t t;
        tm *ptr;
        byte day;
        ulong num[2];
        t = time(NULL);
        ptr = gmtime(&t); // Standard UTC time
        // Get difference in seconds
        num[0] = (ptr->tm_hour * 3600) + (ptr->tm_min * 60);
        day = ptr->tm_mday;
        ptr = localtime(&t); // Local time w/ time zone
        num[1] = (ptr->tm_hour * 3600) + (ptr->tm_min * 60);
        // If not the same then get difference
        if (day == ptr->tm_mday) { // No date difference
            if (num[0] < num[1])
                return (num[1] – num[0]); // Positive ex. CUT +1
            else if (num[0] > num[1])
                return -(num[0] – num[1]); // Negative ex. Pacific -8
        }
        else if (day < ptr->tm_mday) // Ex. 1: 30 am Jan 1 : 11: 30 pm Dec 31
            return (86400 – num[0]) + num[1];
        else return -((86400 – num[1]) + num[0]); // Opposite
        return 0;
    }

    Believe it or not… It took me a few days to realize that MS’s [dumb] FileTime function was calculated by UTC 0 time and my function was 8 hours behind… I forgot about Time Zones v.v So this lil function set it right ^_^

    Sys360 Backtracking – COMMUNITY HALP


    2010 - 11.19

    So I got bored and started up Sys360 again and I decided to want to add a few more features, but I would like some help getting some information because of the lack of time… and effort I want to put into this cause it bores me sometimes, but I’m the type that when I leave something unfinished, my tummy is unsettled XDDD After a few frustrating hours, I finally got my algorithm working for FileTime time stamps… they are gayyyyy D: why the hell would you want to track how many 100 nano second intervals it is since 1/1/1601, wtf??? Why not just make a friggen ulong and store the date, hey, you can even put milliseconds in there if you care D: wtffffff?? And I didn’t want to work on the complex STFS or FATX (although i made a lil progress) so I’ve been recreating my GPD class :3

    If anyone could provide me with a few things…
    Mainly I added KeyVault reading class (reads values out of the KV) but I don’t know the specific offsets to objects or whatever, and it would be cool if the community would help wif this :3
    Also, info on XEX’s like decompression and decryption, other than that, I have everything else under *somewhat* control. :3

    Also, RAVE TOMORROW :D :D:D:D:D:D

    Sound Halpz? D: Xbox Apps on Hold


    2010 - 10.22

    Does ANYONE know about sound processing? Like how to take a group of samples and slow them down, pitch adjust, etc etc?

    Or does anyone have some gud sources on sound processing as well as stream decoding for mp3, wma, aac, and ogg? Preferably in C++ or C#.

    Status on Sys360: On hold, dunno if I’ll get back to it anytime soon, working on my DJ program that’s actually going to make me money, rather than my open source projects.

    My DJ Program


    2010 - 10.20

    All I have to say is… sound processing is difficult o__O Just started the project, will be trying to create the ultimate DJ program and will be selling licenses to it :3 (Pic is just me messing around wif the sound API, trying to figure out how media works :3 Most of those header files you see to the right are blank, so I can sell them, I’m making my own classes from the ground up)
    CLICK ME FOR FULL SIZE

    Boring Sys360


    2010 - 10.18

    For a while, I went over load on a few different hobbies, overloaded programming as well as DJing, doing small lil bursts of each. Programming wise, I’ve worked a lil more on Sys360, taking a break from complex file system structuring, and working on the GDFS classes since they are really easy. But ya, pretty much it for nao :3

    Btw, I’m going to scientifically create Toothless so I can cuddle the shit out of him <33333

    Sys360 + AC2011


    2010 - 10.05

    So I got bored today and worked a lil more on Sys360, someone wanted me to include TEA, XTEA, and XXTEA encryption algorithms in Sys360′s crypto lib, and since I want to code a big crypto API, I said sure. TEA and XTEA are coded, I have not tested them though. I still need to code XXTEA.

    Also, Anthrocon 2011 DJ auditions are open and they won’t close them until around January-ish, so before then, I have to prepare a mix, in doing so I’m going to add some more mixes to my youtube.

    Life Update


    2010 - 09.28

    So, my final paper for my statistics intro class, I got a 92/100 on it, totally BS’ed it too… literally… I didn’t really know if what I was typing was an actual proper explanation on hypothesis testing or not… but I just have mad skillz :p 3.2 for the final grade ^_^ 5 days of actual work too… I luv online classes :3

    And for the DJ practice, I’m kicking ass on the mixes, totally gunna make a super awesome party even sexier when I arrive >:3 Though I could use a lil more happy hardcore tracks if someone could send some my way <3

    Still no programming progress, too busy still.

    Projects: Postponed


    2010 - 09.23

    As the title says, all my current projects are postponed for 2-3 weeks, my .NET decompiler and Sys360, I haven’t worked on them for the past two weeks… Reasons being:
    ~Have to write my final paper for a class before Oct 10th
    ~Oct 2nd is 2 weekends away, I have to prepare for it (I’m DJing at a party)
    ~Anthrocon 2011 (biggest furry convention) DJ spots/”tryouts” are opening soon, have to prepare a mix and work on that
    ~Halo Reach

    I will get back to them after I finish that stuff tho <3

    New Pix Of Meh :3


    2010 - 09.19

    Yawrf
    CLICK MEH

    Update on Sys360


    2010 - 09.06

    Yah… I have made lots of progress :3


    Made my own crypto library for it, functioning algorithms:
    ~MD4
    ~MD5
    ~SHA1
    ~SHA2 (224, 256, 384, 512)
    ~HMAC
    ~CRC32
    ~RC4
    Planned crypto additions:
    ~RSA
    ~DES & 3DES
    ~RIPEMD (160, 180)
    ~Tiger (128, 160, 192)
    ~Tiger2
    ~Blowfish
    ~Gost
    ~Whirlpool
    ~Snefru
    ~More!


    More file support (than current X360):
    ~ZLIB
    ~ZIP
    ~XEX
    ~STFC (maybe)


    BigInteger class (not really used, but needed internally for RSA)


    Planned updates for FATX & STFS:
    ~Developers will be able to read/write files directly from Xbox devices as well as STFS packages rather than having to extract the data.
    ~STFS header data is not read right off the bat (to improve memory usage and time to read package)


    So far my progress has been spending hours writing my own crypto implementations and getting them to work (srsly… making every algorithm purrfect is one hell of a goddamn task when you accidentally mistype the wrong index in a base class, FML). Other than that, its just retyping my lib into C++.


    I’ve decided I’m going to set STFS and SVOD up differently, XPackage is going to be the base class, it handles the header. SVOD and STFS classes inherit XPackage so it will be much cleaner code. Header values will not be stored in a class in memory, that is a waste of space. Instead, a function (XPackage::hdrGetValue) will return a SysObj value (a custom class of mine used to return a boxed object) that contains your value defined by the ushort parameter of type (which i have macro’ed of each variable type). Likewise, XPackage::hderSetValue will set the desired value (providing the package was not opened as read only).


    Also, I include things like compiling options for your [developers] needs. At the top of a header file “xglobal.h”, there are 2 things right now:
    #define XSPEEDOPT
    #define XINCLEXP
    SpeedOpt means to optimize the speed at the cost of size, mainly just using inlining when i label functions XIN (another macro for inline), whereas if you comment it out, size of file is optimized.
    InclExp means to include exports, say you want to export this to… .NET or C, keep this uncommented if you want to include functionality to include C exports for the library, otherwise if you are going to work in a C++ only environment, you can save file space by excluding them.


    Oh and don’t worry you .NET whores, I will be providing C#/VB classes/lib to include in your program that utilize the Sys360 native library :P

    Xbox Kinect and Furries :D


    2010 - 08.23

    SOURCE (click me)

    And also… WTF?!!!:

    SOURCE (click me)

    Le Fluffie Bugs: STFU… Pl0x.


    2010 - 08.19

    If you are smart, you would realize that I post updates on my blog about my projects, no? Well then die because the world doesn’t need your stupidity shown by not reading my blog before directing a question towards me.

    I know it errors, I am fixing it… just in a new project. I’m recreating the library into a native C++ library for multi OS compatibility. I am going to add a LOT of new features that dev’s will especially love and users will love (I will announce closer to release).

    X360 and Le Fluffie as a .NET program is abandoned, I am not going to touch them, in fact, after this library is completed, I am going to delete my .NET remains of it because I won’t need it. For you .NET devs out there, DO NOT WORRY, I will make C# and VB classes for you that imports the native library and allows you to use it like you would X360.

    So, to recap: I AM FIXING THE DAMN ERRORS… just not in the obsolete .NET project.

    SYS360 UPDATES:

    Hand coded MD5, SHA1, RC4, CRC32, and HMAC cryptographic methods are finished.

    Custom unsigned and signed 24, 40, 48, and 56 integers.

    Base STFS class designed and base structure coded, just have to add STFS functionality to it.

    CLICK ME FOR SCREEN CAP OF VS OPEN TO SYS360 PROJECT /noninteresting

    My New DJ Setup


    2010 - 08.10

    Hey all, for the past while I’ve been getting new DJ equipment and that has been taking up my time because with this new equipment, my skills and mixes have improved so much. I am also using Traktor instead of Virtual DJ which is a much better program, but because of that, it uses a lot of my resources on my computer and it’s hard to record without having the songs stutter and screw up. For right now, I’m just practicing and I might record a mix or two wifout video. But, Oct 2nd, I’m DJing at a furry house party and I’ll try to get a cam to record some footage and attach the recorded mix to it :3

    Pix of my new equipment:
    - CLICK ME -

    No Galactica Game Contest


    2010 - 08.04

    Some kids have been asking me about this weird Galactica game contest that was apparently started by a “DJ SkunkieButt” on Se7enSins… few fallacies in that…
    1) 7Sins has the worst staff ever, very homophobic, I don’t go there
    2) From what I was told, the kid is a dick rider wanna be that changed his name from “Softy Pop” to that
    All in all it’s not me, I don’t have mb’s of stupid sources for you, and ignore the dick rider and his butt buddy “DJ Shepard” (fyi it’s Shepherd, lawl, fag…)

    Fallout 3VE Source


    2010 - 08.02

    I don’t see why it’s so hard to follow the agreement you automatically accept when adding my library to your project… here’s another (upon hundreds) I’ve reversed….

    Hey guy, we heard you don’t like releasing your src when using x360, so i packaged an unpackaged assembly so people can learn code while you write code.

    SOURCE CODE DOWNLOAD

    SkunkieButt School of Programming


    2010 - 08.02

    I’m thinking about starting up a small school of coding based on email. Depending on how many people would be willing (and would actually do it) i might. How many people would do it? I don’t know the language I would base it off of, probably C#, and the price would be liek, $15 for 15 lessons or something along those lines. This wouldn’t be kiddie internet grade stuff, this is school-professional content I would provide. Feedback.

    PS I’m also thinking about native C++ lessons, for beginners and those that know another language already.

    PS2 And maybe some Xbox 360 programming tutorials.

    Raves I’m Going To


    2010 - 07.20

    I’m prolly going to be going to some raves Friday and possibly Saturday, DJ Ravine and DJ Cotts are going to be here on Friday:
    Friday Rave
    And there is a pokemon rave Saturday:
    PokeRave
    People should totally go

    Sys360 Progress


    2010 - 07.20

    So, for the last couple of days, I’ve been working out, going to work, then on my spare time working on this library. I haven’t gotten… far on the Xbox part. I’ve been constructing all the crypto algorithms by my own code… SHA1, MD5, HMAC, CRC32, and RC4 algos are finally finished… now I just need to work on SHA256, SHA512, MD4, and RSA stuff… which is really annoying but awesome knowledge at the same time x3

    Sys360 In Progress


    2010 - 07.15

    So ya, I’m in progress of rewriting X360 into a C++ library, I thought it’d be cooler to switch the name to Sys360… I’ll keep the C#/VB wrappers as X360 I guess… I dunno lol, but anyways, the biggest thing holding me back from progressing far easily is the fact that I want to make a universal library… therefore I have to write my own security classes and redo all the algorithms… that’s a pain in the tooshie, but I’m slowly progressing through it, future plans:
    ~ Fix more errors from X360 into Sys360
    ~ Add zlib support
    ~ Add XEX support
    ~ Add more cryptography support

    Also, I’ve realized that if I’m going to try and make a universal app, I have to create universal plugins (I guess that won’t matter cause no one really gives a shit about that anyway v.v) but ya…
    Click me for picture of project files… lawl

    X360 for Linux and Macs…


    2010 - 07.11

    So I am in the process of writing my whole library in a Native C++ DLL compiled on only the standard C/C++ libraries so Linux, Macs, etc can use the DLL :3 I will also attempt to make Le Fluffie for Macs, Linux, and redo for Native code for windows as well… ANND of course I’m adding compatibility and exports for Visual Basic’ers and C#’ers and other language writers that can invoke native DLLs… and I will make the classes for VB and C# for you guys

    …Updatez? Psh…


    2010 - 07.04

    So… I dunno… I’ve kinda been ditching the Xbox scene, boring as hell now, havent really touched nor thought about touching Le Fluffie or X360. I just got some sexy new DJ decks which I love and am thinking about doing a mix tomar for teh 4th here… will be getting even more equipment in…

    Also, I’ve been picking back up on C++ native, been constructing my first native C++ gui app, I love it, screw .net, lol, but I’m ditching it kinda maybe because…. Denon DN-S3700 (my new DJ decks) midi support sux ass and I don’t feel like making a gud man in the middle software at teh moment, got a lot of progress but taking a small break…

    Btw… ME AT GAY PRIDE IN SEATTLE (blonde fag to right)
    http://skunkiebutt.com/pix/My%20Doggie%20and%20Me/gayday%20ed.jpg

    Miss the Old Modding Days


    2010 - 06.16

    The Pre Era


    Just for a note, this is about Xbox modding but I have to give shouts to the actual starting of my gaming experience with the N64, I have old skool adolescent memories:
    Donkey Kong 64
    Diddy Kong Racing
    007: Golden Eye
    Perfect Dark
    Banjo Kazooie + Tooie
    Zelda Ocarina of Time + Majoras Mask
    Super Smash Bros
    <3333333333333333333333333333333


    Awrf


    I was talking to my friend the other day and it really got me thinking… of how awesome Halo 1 and 2 days were, they pretty much defined my gaming experience. Modding aside atm, Halo was mostly played with my bro and friend across the street, we always played that one snow level and constantly drove the warthogs around and did tricks, had firework shows with unlim grenades, I was like, in liek, 7th grade. Then 2 years or so later, Halo 2 came out. Man, I had so many lan parties for birthdays and sleep overs and stuff… thought I was the toughest shit around… until I got high speed internet and Xbox Live my… freshman year of high school :3 That’s when I first realized… I sucked ass at Halo and got my ass handed to me. That led to hours of play for clan wars, pro snipers and slayer battles (where all weapons didn’t kill you in 5 shots *coughGaylo3cough*), it was hard as hell to get high levels (you were considered pro if you got 30 – 35, anything above that you HAD to be MLG legends or cheaters… even while cheating that was hard as fuck >.<), as well as glitching. I didn't glitch a lot on match making, but LOVED spending hours just glitching outside of maps with friends and super jumps and shit. NOT TO MENTION the BEST gametypes ever: zombies, tremors on coagulation, and tower of power on ascension.


    My Roots


    This is also where my modding history started. Anyone could mod the original Xbox if they had Action Replay and 1 of 3 games (if i remember right, 007: agent under fire, mechassault, or splintercell somethingerother… somehow I had 007 and action replay… before I knew about modding… it was meant to be XD). First time I found out about modding was when I was faced against a modder on that one long snow level on H2… forget the name, it was that S shaped valley one wif the 2 humungo bases and outside the map was really bright snow. Anyways, I managed to mod my Xbox and loved it and modding my first H2 map… didn’t know I would get banned… mom got pissed she had to buy another Xbox live acct cause i was banned >.< For the next year and half I was absorbed into H2, from glitching to matchmaking (snipers i played constantly <3) to those awesome games to lan parties to modding, I had the best time. My old glitching youtube is this (NOTE: abandoned youtube account) CLICK ME Also, I loved the classic Halo 2 Machinima, like GMCDOP (click me) for example <3


    Also, if you know anything about my personal life, freshman year onto jr year I was having home life issues… abusive chaos in the house because my parents found out I was a gay furry… I went through… some stuff I wouldn’t want anyone else to even think of having happen to them… ya, I used Xbox to get away from it all, it… displaced me from the chaos while enjoying the fun times Xbox gave to me… which is prolly why it had such an influence.


    Disc modding was easy as hell, you could flash the drive or disc swap (i always disc swapped x3), but i do remember before i knew about disc swapping, I butterknifed my xbox… er stuck a butterknife in my disc tray while it was closed so i stopped the disc to prevent halo 2 from loading an old map (I could only mod the maps on the hdd at the time XD). I think i have the first H2 disc that got all scratched up from doing that somewhere in my room. The modding community was at it’s finest, everyone had their own modding website, even though there were like 4-5 main ones (7sins (the douchy site that banned me), halo strike (gone), h2mod (now h3mod), blood4hire (i think still running but abandoned), halomods (i dunno wut happened to them), and brutehalo (stupid guy took over the site and killed the site)). They all really fought for popularity rather than modding tools themselves because all modding tools were practically open source and free, none of this charging bullshit. People wanted vip from websites which basically only offered warez, i think a few special halo/xbox tutorials. Yes, I had my own website, canyousaymodz, I really wish it was still up so i could visit the old times but the free hosting company i had it on went away when i tried to look for it. It’s actually funny because I didn’t learn programming until the next year and I thought I was the shit cause I knew how to use Halo 2 programs well… I needed to get over myself XDDD. There were very few people or “teams” with “names” in the Xbox modding community, which was better because we were acting as a community rather than a selective group.


    Recent Past to Current


    Now when Halo 3 came out… it produced good and bad things I guess. I mean, Halo 3 had it’s epicness, I mean, I had to stop modding cause… there wasn’t 360 modding at all. For about a year and a half, the modding community was at a stand still. But, I was able to connect with a lot of furries then, I finally got enough courage to socialize with other furs after my insulting abuse from the family. I had Halo 3 furry game days and lots of Halo 3 match making pwnage… annnd I was the one who figured out how to bridge and standby in Halo 3 which generated traffic for 7fagsins cause krafty jacked the tutorial and put a sticky on it. Those were it’s up and downs before modding. It was about Jr year when I started to learn about programming, people had a “secret” Container Resigner (CON Signer) and few had rehashers that did anything of value. Summer of ’08 I believe is when Derived leaked the first public con resigner (I still have that and the source, probably a collectors item now XD). A good friend of mine (we’ll just call him Ven or Venomous) got me into modding the 360 era. I started researching and advancing far past what a lot of people started to comprehend.


    My first ever program could mod Halo 3 screenshots, mod descriptions of all H3 content, and could rehash (improperly x3) them. Wasn’t that big of an app… but it led me on to greater things. I was the first to have a semi proper STFS rehasher… at least first publicly, there might have been some under the table from ancient legends but whatev, I figured it out that you had to look at the byte in the hash entry to see which table was used. I had a working conceptual program before supermodder, detox, blahblahblah, anyone you want to name. That was only a few days before supermodder figured it out and his (original) Hash Block Calculator was created. I had the first “Live to Con” program (which in reality, copied each data block and each hash table into another file in the format of the basic “type 0″ STFS (the CON type)… little did I know was later told you simply just have to sign a Live file as a CON and it would work XDDDDD


    My Name


    So basically, what made my name known is the infamous Le Fluffie and X360 library. I started it… 2.5 years ago, it was the winter after the summer when Derived released the the resigner. I gave it a gay ass name, it was like, Exbawks Kernel or something like that and I was trying to imitate the GUI of the pre-NXE Xbox Dashboard. For a year it was on and off development of the library, learning more as I went along until the next winter when I released it.


    Recap


    Final summary, the old Halo 2 days filled lots of memories that I cherish and the modding community was a community. Now, it’s whoever can make a better AIO program that mods multiple games that every other program mods, who has a “name,” who can make money the fastest off the community, stupidness.